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Tuesday, June 28, 2016

Thousand Sons (6.0.2) Vs Emperor's Children (4.1 - Approved)

Well we manage another game of epic. It was 3000 point per side and it was between

Emperor's Children (4.1 - Approved) and Thousand Sons (6.0.2)

Trent played the Thousand Sons (6.0.2) and me and Britt Played the Emperor's Children (4.1 - Approved)

Link to Thousand Sons (6.0.2)..

http://www.tacticalwargames.net/taccmd/viewtopic.php?f=82&t=30250

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Armies used

Thousand Sons (6.0.2)
RUBRIC FELLOWSHIP [305]
Sorcerer, 6 Thousand Sons Marines units., 3 Rhino
RUBRIC FELLOWSHIP [305]
Sorcerer, 6 Thousand Sons Marines units., 3 Rhino
THOUSAND SONS WARCOVEN [520]
Sorcerer, 6 Thousand Sons Terminator
THOUSAND SONS WARCOVEN [520]
Sorcerer, 6 Thousand Sons Terminator
THOUSAND SONS ARMOR [300]
4 Land Raider
THOUSAND SONS ARMOR [300]
4 Land Raider
SCARAB OCCULT [450]
5 Thousand Sons Adeptus, Daemon Prince of Tzeentch
FIRELORD BOMBERS [300]
2 Firelord Bombers

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Emperor's Children (4.1 - Approved)
CHOSEN [125]
4 Chaos Space Marine Chosen
CHOSEN [125]
4 Chaos Space Marine Chosen
RETINUE [375]
6 Chaos Marine units, 6 Chaos Marine, Sorcerer Lord
RETINUE [375]
6 Chaos Marine units, Sorcerer Lord, 6 Chaos Marine
RETINUE [375]
6 Chaos Marine units, 6 Chaos Marine, Sorcerer Lord
RETINUE [375]
6 Chaos Marine units, 6 Chaos Marine, Sorcerer Lord
RETINUE [400]
6 Chaos Marine units, Chaos Warlord (Supreme Commander), 5 Chaos Marine
HELLBLADE SQUADRON [200]
3 Hellblade Interceptors
QUESTOR TITAN [300]
KNIGHT PACK [360]
4 Hell-Scourge

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Deployment

  •   Deployment of Emperor's Children, Thousand Sons and objective markers..

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Turn 1

  • Thousand sons win SR and make the Emperor's Children go first..
  • Emperor's Children place RETINUE partly on hill, right flank on overwatch(Photo1)..

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  • Thousand sons fail to bring in FIRELORD BOMBERS(Photo1)..

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  • Emperor's Children place RETINUE on left flank on overwatch(Photo1)..

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  • Thousand sons double move THOUSAND SONS ARMOR up and shoot chosen, giving it a BM(Photo1)…

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  • Emperor's Children move up QUESTOR TITAN and shoot THOUSAND SONS ARMOR, giving it a BM(Photo1)…

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  • Thousand sons double move RUBRIC FELLOWSHIP up left flank and deployed in Build up area(Photo1)

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  • Emperor's Children place RETINUE on left flank on overwatch(Photo1)..

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  • Thousand sons double move THOUSAND SONS ARMOR up and shoot chosen, giving it a BM(Photo1)…

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  • Emperor's Children move up KNIGHT PACK(Photo1) and shoot THOUSAND SONS ARMOR,killing 1 and giving it 2 BM’s(Photo2)…

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  • Thousand sons double move RUBRIC FELLOWSHIP up right flank and deployed(Photo1)

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  • Emperor's Children place RETINUE behind on hill, right flank on overwatch(Photo1)..

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  • Emperor's Children place RETINUE on overwatch near Blitz(Photo1)..

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  • Emperor's Children bring in HELLBLADE SQUADRON and shoot the THOUSAND SONS ARMOR , killing 1 and breaking it(Photo1). So it flees behind building(Photo2)..

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  • Emperor's Children keep both CHOSEN on overwatch..
  •  Both side remove BM’s
  • No Aircraft were shot down in the disengage section..

END OF TURN SHOT

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Turn 2

  • Thousand sons teleport the following 2xTHOUSAND SONS WARCOVEN(Photo1&2) and SCARAB OCCULT(Photo3)..

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  • Emperor's Children win SR and go first..
  • Emperor's Children move up QUESTOR TITAN and shoot THOUSAND SONS WARCOVEN, giving it a BM(Photo1)…BM was add after picture was taken.

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  • Emperor's Children do sustain fire with KNIGHT PACK and shoots THOUSAND SONS WARCOVEN, giving it a BM(Photo1)

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  • Thousand sons bring in FIRELORD BOMBERS and shoot RETUINE(SC), killing 1 and giving it 3 BM’s(Photo1)..

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  • Thousand sons do engage action with THOUSAND SONS WARCOVEN and target the Retinue(Photo1).The dice are rolled and the RETUINE(Broken) wins the combat and the THOUSAND SONS WARCOVEN is broken(Photo2).The RETUINE flees to the base of the hill and the THOUSAND SONS WARCOVEN flee down the base line(Photo3).

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  • Emperor's Children bring in HELLBLADE SQUADRON and shoot the THOUSAND SONS WARCOVEN,Killing 1 and giving it 2 BM’s(Photo1).

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  • Thousand sons do engage action with THOUSAND SONS WARCOVEN and target the KNIGHTS PACK, but break due to OWF(Photo1) and so flee towards the base line(Photo2)

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  • Thousand sons do engage action with SCARAB OCCULT(BM from OWF) and target the RETUINE(Photo1).The dice are rolled and the RETUINE(5BM) wins combat and the SCARAB OCCULT is broken(Photo2).The SCARAB OCCULT flees back and the RETUINE consolidates 5(Photo3)

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  • Emperor's Children keep CHOSEN on overwatch on left flank(Photo1)..

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  • Thousand sons do engage action with RUBRIC FELLOWSHIP(1K/3BM from OWF by chosen and retinue) and target the Retinue(Photo1).The dice are rolled and the RETUINE(2BM) wins the combat and the RUBRIC FELLOWSHIP is broken(Photo2).The RETUINE consolidates 5 and the RUBRIC FELLOWSHIP stays put (Photo3).

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  • Thousand sons do engage action with THOUSAND SONS ARMOR and target the CHOSEN(Photo1).The dice are rolled and the THOUSAND SONS ARMOR win combat and the chosen are destroyed(Photo2)The THOUSAND SONS ARMOR consolidates 5(Photo3)..

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  • Emperor's Children keep CHOSEN on overwatch on right flank(Photo1)..

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  • Thousand sons double move THOUSAND SONS ARMOR up(Photo1) and shoot KNIGHT PACK,Killing 1 and giving it 3 BM’s(Photo2)…

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  • Thousand sons do engage action with RUBRIC FELLOWSHIP(1K/3BM from OWF by chosen and retinue) and target the CHOSEN(Photo1).The dice are rolled and the RUBRIC FELLOWSHIP wins the combat and the CHOSEN are wiped from the board(Photo2).The RUBRIC FELLOWSHIP consolidates 5(Photo3).

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  • Thousand sons don’t rally RUBRIC FELLOWSHIP and THOUSAND SONS WARCOVEN. Thousand sons don’t remove BM’s from RUBRIC FELLOWSHIP.
  • No Aircraft were shot down in the disengage section..

END OF TURN SHOT

No end of turn shot…

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Turn 3

  • Thousand sons win SR and go first..
  • Thousand sons do engage action with THOUSAND SONS WARCOVEN and target the Retinue(Photo1).The dice are rolled and the RETUINE wins the combat and the THOUSAND SONS WARCOVEN is wiped from the board(Photo2).The RETUINE consolidates 5(Photo3).

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  • Thousand sons do engage action with RUBRIC FELLOWSHIP and target the Retinue(Photo1).The dice are rolled and the RETUINE wins the combat and the RUBRIC FELLOWSHIP is broken(Photo2).The RETUINE consolidates 5 and the RUBRIC FELLOWSHIP stays put (Sorry no pic).

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  • Emperor's Children bring in HELLBLADE SQUADRON and shoot the THOUSAND SONS ARMOR, giving it a BM(Photo1).

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  • Emperor's Children do engage action with RETUINE and target the THOUSAND SONS ARMOR(Photo1).The dice are rolled and the RETUINE(3BM) wins the combat and the THOUSAND SONS ARMOR is destroyed(Photo2).The RETUINE consolidates 5(Photo3).

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  • Thousand sons do sustain fire with THOUSAND SONS ARMOR and shoots KNIGHTS PACK, killing 1 and breaking it, so it stays put(Photo1)..

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  • Thousand sons fail to bring in FIRELORD BOMBERS(Photo1)..SC rerolled used.

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  • Emperor's Children march move QUESTOR TITAN to the Thousand sons back line(Photo1).

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  • Emperor's Children do sustain fire with RETUINE and shoots SCARAB OCCULT, killing two and breaking it and so it stays put(Photo1)..

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  • Emperor's Children do sustain fire with RETUINE and shoots THOUSAND SONS ARMOR, giving it a BM(Photo1)

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  • Emperor's Children fail to activate RETUINE and so regroup(Photo1)…SC reroll used

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  • Emperor's Children do sustain fire with RETUINE(Photo1) and shoots broken THOUSAND SONS WARCOVEN, killing 1 all up(Photo2)

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  • Thousand sons don’t rally 2 x RUBRIC FELLOWSHIP,THOUSAND SONS WARCOVEN and SCARAB OCCULT. Emperor's Children don’t remove BM’s from RETUINE.
  • No Aircraft were shot down in the disengage section..
  • Emperor's Children win 2-0
Victory Condition Thousand Sons (6.0.2) Emperor's Children (4.1 - Approved)
1. Blitz NO no
2. Break their sprit NO Yes
3. Defend the Flag NO Yes
4. Take and Hold No no
5. They Shall not Pass NO no
END OF TURN SHOT

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Summary
 
There will be a official protest to the Emperor's Children HIGH COUNCIL by the THOUSAND SONS, due to the foul play done by the Emperor's Children commanders…something about rolling the SR to quick…Open-mouthed smile
 
Over all a fun game..
 
The thousand sons list plays well, but yeah he need to get those teleporting formation in on the first turn, before we got onto overwatch..Open-mouthed smile
 
Anyways till next time may the dice roll high.. 
 
Regards
Greg

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